Are the costs of resolving the chip-packaging problem that affected some Nvidia graphics chip in line with the company’s forecast? We’ll soon know.
The chip-packaging problem, revealed in May, causes some Nvidia graphics chips to fail due to thermal stress. The problem does not affect all of the company’s products and is so far limited to chips used in some laptops, including models sold by Hewlett-Packard and Dell.
“Only a very small percentage of the notebook chips that have shipped are potentially affected and the problem depends on a combination of environmental conditions, configuration and usage model,” said Derek Perez [CQ], an Nvidia spokesman, in an e-mail on Friday, adding that graphics chips used in desktops are not affected.
While only a small percentage of chips may be affected, the cost of fixing the problem will be significant. Nvidia announced on July 2 it would take a one-time charge of US$150 million to US$200 million during the second quarter to cover costs related to the problem, including the cost of replacing affected chips
Underscoring the severity of the problem, the expected charge is six to eight times larger than the US$25 million Nvidia has set aside on its balance sheet to cover the cost of product returns and warranty liabilities across its entire product line — a provision that is based on historical return rates, and does not include costs related to the chip-packaging problem.
Nvidia will likely disclose more information about the chip-packaging problem when the company releases its second-quarter financial results on Aug. 12.
The packaging defect comes at a bad time for Nvidia. Rival Advanced Micro Devices is rolling out a new, more powerful graphics chip, the R700, and Intel is ready to introduce its own discrete graphics processor, called Larrabee, next year. Any setback that affects Nvidia’s relationships with computer makers and other customers could have lasting consequences — something the company itself warned about in its last earnings announcement.